Notes to Spells & Skills, Version 1.19.5 notes


Version release-notes: Contate and Brakee work in combat.

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spells for a shamana: clairvoyance [ascertain the next move of the opponent.], brakee [healing the self, for 1d10 worth of hit-points.], brakett [smashing a pillar, as in, removal to said-obstacle[s].], contate [touching the enemy and draining them of life force for 1d4 worth of hit points, with a body-con-save of 1d10, against shamanae intellegince+charisma-score.], pryaell [conform the enemy to a charm, as in: allowing the self command of the enemy, luring the enemy, or punishing them with a mind terror, into fear-paralyze-sleep.].

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skills: abriefment [as per charisma], obtainable-reflexive-save-throw [as per strength], ougere (focus) [as per intelligence], oupereae (save throw for charm) [as per intelligence], oubarettes (save throw, body) [as per body], oukereae (the ingestion value) [as per agility]

Skills scale with stats, spells scale with stats and level.

To use Contate, click the spell's button from the list, should it be a learned spell, and then select a target.

To use Brakee, simply click the spell's button form the list.

You may only cast these two spells, whilst in combat.


Brakett, shall be the next to add, in the command module, as a means to destroy a door. Which will depend on the rooms, CR + the Doors DC - OBF of the player, in relationship to a DC separate against.

Upon leveling, stats increase at a static, rate. Skills boost, and so on. Each enemy spawned there-after, gain a * 2 bonus in relation to their skills & stats.


Also, please welcome our latest to the team, as a contracted, artist.

Files

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Oct 18, 2022

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