Update version: 2.0d
*/) Make a series of starting rooms, max count 3 */
*/) Set stats in Stat-View, and add a Stat-Roller to Character Creation */
*/) Stat-to-Conversion-Allocation. I.E hitpoints from body, intellect to magic-pool, and trap-triggering from agility. */
*?) Create a monster-heirarcy ~*/
*/) Room-Next-Spawning */
*/) Spell Selection */
*/) Create a second command*/
*/) Skill Setting*/
*/) Implement battles */
?/) Saving and loading
*/) loot and database, expansions
*/) expansion on combat-tactical-relationship.
*/) player level and exp
*/) monster, level
*/) create and use, meta-magic on spells, upon level-up.
*/) expanding on existing monster-types
This is what version 2.0 includes:
4 rooms, 5 spells with Meta magic to extend the damage/healing dealt.
NPCS now have a type, as well as a spell list, and mana is used as a precaution.
NPC mana-pool regenerates upon stalemate.
Old save files will not work, for this version.
Files
Dr Samanien's Frizzled, Dungeon-Explorer.
final build complete, for programmers... will update on 28th.
Status | Released |
Author | indiana grd |
Genre | Interactive Fiction, Adventure |
Tags | crpg, demo, Homebrew, Pixel Art |
Languages | English |
More posts
- TUTORIAL for 3.0Oct 23, 2022
- version 2.71 buildOct 22, 2022
- Version 2.41Oct 22, 2022
- Version 2.42Oct 21, 2022
- 1.3Oct 21, 2022
- version 1.21Oct 20, 2022
- Notes to Spells & Skills, Version 1.19.5 notesOct 18, 2022
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