Version 0.03.02b Update
NOTES:
Saving and Loading: Loading is only accessible from the fountain. In the demo, this current build, 0.03.02b, it is behind the player out of reach, in the starting room. Saving, is per entrance to a unknown room.
On saving and loading: Entities which are persistent, have a designated save file. The save folder location is user//AppData/Roaming/Enter_The_Pith/... for windows as a default sandboxed location.
For future work, saving and loading will involve save slots, not yet decided as to a max, but will involve an auto save function, based on location of player, and time.
Music update: Our designated composer, has done a fantastic job, creating a new sound track. We plan to make/utilize situational based OST, with easing in transitions, based on timestamps.
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What to look for in the next patch:
Plans are underway to create some more map content, and a dialogue system. As in written, and voice acting.
A simple puzzle is under development.
build notes, 0.03.02b
Files
Get Into the Pith
Into the Pith
A game revision. Demo In Development
Status | In development |
Author | indiana grd |
Genre | Role Playing |
Tags | 2D, 3D, builder, Godot, pantheon, Pixel Art |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Push for EA.Sep 05, 2022
- Version 0.03.18b patchAug 23, 2022
- 0.03.18b Future UpdatesAug 23, 2022
- Small patch, 0.03.17_1bAug 22, 2022
- Feature TalkAug 22, 2022
- 0.03.15b Patch NotesAug 21, 2022
- 0.03.10b AnnouncementAug 20, 2022
- 0.03b BuildAug 18, 2022
- Version 0.02_65 importan fix, issues report.Aug 17, 2022
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