Looking to the Future, and the status of the Game
I've been working on the sorting method, to allow tiles to be in front or behind the player, based on y position.
I've been working toward adding 8 total new maps, to the game.
I've found a new team member, an author, and have asked her for help with the game's writing.
What to look forward to:
1: Quest log, in the character sheet display.
2: Major Quest: Find out how you came to be.
3: Minor Quest: Collect Pelts for the Hermit.
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We needed to adress something that is pressing, time management.
Some days took upwards of 2-4 hours of development time, away from life, and however fast this is, it means that 4 hours of my life, devoted to living, was spent on the game.
I have decided to set aside mondays and maybe one extra day of each week, to the project.
There were several other feature updates to keep an eye out, for the coming updates.
In the last update I've added:
1: 4 directional character sheet
2: 4 idle animations
3: 1 walking animation
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We close to it, soon, to add the tiny village to the north, and/or south, and I've begun trying to source image references for the buildings.
Files
Get Kalvgv's Scepter
Kalvgv's Scepter
Sunrise Scepter
Status | Released |
Author | indiana grd |
Genre | Adventure |
Tags | Dungeon Crawler, Dungeons & Dragons |
Languages | English |
More posts
- Lightweight Update, 7.1Apr 05, 2024
- update to version 0.3.47Feb 07, 2024
- update to version 0.3.46Feb 05, 2024
- update to version 0.3.46Feb 02, 2024
- update to debug bug fix, console print out and location updateFeb 01, 2024
- debug window and butterflies are inJan 31, 2024
- Building an asset tool: cryptic data base entryJan 26, 2024
- bug fix squirrelsJan 20, 2024
- v 0.3.43 is live, bug fixes and new menu system, settings fileJan 20, 2024
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