Kalvgv's Scepter
Devlog
- April 05, 2024 by indiana grd#indie game, #kalvgv ii, #rpg, #dndAdded a small weather system. Added a ql to the log display windows. Added a tab to the character information, quest log. Added a new quest... Continue reading
- January 17, 2024 by indiana grd#developer's log, #notes, #patchRedesign of the player-asset. New work flow for mapping to game. Some minor improvements to frame rate... Continue reading
- January 14, 2024 by indiana grd#indiana grd, #developer's notes, #version 0.2.34, #midnight buildSo a large part of the game was made without hashes, and this cost performance in the end, and I was not attuned to only hash data preferencing. As it turns out, the engine works better with hashes. I... Continue reading
- January 14, 2024 by indiana grd#indiana grd, #kalvgv ii, #sceptor, #developer's notesrevamping the forest scene with 3 total tree possibilities, no foliage yet. added some creek tiles, and placed a cliff's edge. will be focused on graphics for the rest of the weekend. improved perform... Continue reading
- January 12, 2024 by indiana grd#indiana grd, #developer's notes, #logTook care of some minor draw backs to performance, by: allotting hunger and thirst to squirrels. They now exhibit targeting behaviors to say, get food and water, and attack. I've added in voles, stati... Continue reading
- January 11, 2024 by indiana grd#Indiana grd, #leveling, #squirrels are enemies, #kalvgv ii, #solo dev, #developer's logKalvgv is now, a stat based plant sentient. Healing occurs only in the light of day. [also, the day night cycles are broken, will be redesigning them at a future date] Kalvgv now has Stamina, that ret... Continue reading
- January 11, 2024 by indiana grd#indiana grd, #kalvgv ii, #update, #patch notesSo the short end of it is, you get 10 arrows. after an arrow hits the ground and not an object, you can collect the arrow with right mouse click. As you kill off squirrel, you will now gain a random a... Continue reading
- January 07, 2024 by indiana grd#indie dev, #indiana grd, #kalvgv ii, #developer logThe ability to hunt! That is what the game focused on at first. and now, there are npc squirrels I will attempt to have them ready for next week, for the launch of the html5 demo. a few of their behav... Continue reading
- January 03, 2024 by indiana grd#indiana grd, #devlog, #bootup, #sun rise, #sun setthe time system was a bit bare bone, and now is a separate function, capable of 24 hour system maintence. with that, it was a hectic kind of run around and meet people day, so I will be moving to the... Continue reading
- January 01, 2024 by indiana grd#indiedev, #solo dev, #indiana grd, #day night cycle added, #kalvgv iiAS of now, there is a time system, and sun up/ sun down. It will likelh be a 5 minute day cycle at this point, and likely to change to a full 10 minute IRL : game time. The character is not impacted b... Continue reading
- January 01, 2024 by indiana grd#indiana grd, #kalvgv iisome things to consider the player needs a refactor in terms of data. the collissions are now true but the movement of diagonal is broken... Continue reading
- January 01, 2024 by indiana grd#indie dev, #indiana grd, #kalvgv ii, #devlog, #updatesThe game was lacking on graphics, and now the game has 4 color palletes. I'll be revamping the graphics next year, and focusing on the first chapter of the story, having a 4 part act for the first cha... Continue reading
- December 30, 2023 by indiana grd#indie dev, #dev day 6, #team developer, #indiana grd, #kalvgv iiAs of now, the game will offer custom appearance, based on gear. The game will allow the player, to pick up radiant tarrot style questing. The idea is a node based modular story questline, to allow mo... Continue reading
- December 29, 2023 by indiana grd#game dev, #dev log, #notes, #indiana grd, #indie dev, #team devFInally hammered out tiles for grass and tree setup, and will be working on tile map editor for the coming week. Arrows now can fly properly, and hit trees. Kalvgv has a hunting bow, and 3 starting ar... Continue reading
- December 28, 2023 by indiana grd#devlog, #solo dev, #kalvgv 2, #indiana grd, #idea geneartion, #plot and destiny of the gameI like the concept that Kalvgv is the hero. That said, I've started on an action adventure variant, Kalvgv II- The Scepter. In the Scepter, Kalvgv wakes up and has to hunt. The nearest hermit is said... Continue reading
- December 22, 2023 by indiana grd#devlog, #day 2, #indie dev, #solo dev, #kalvgv, #indiana grdWhat I have managed halfway through the day, is simply good, to do. I updated the character creation scene, added some functionality into selecting a new character sprite image, and added some design... Continue reading
- December 22, 2023 by indiana grd#kalvgv, #devlog, #indiana grd, #idea geneartion, #brainstorming1. added a game doc to source. 2. added into project custom sprites. 3. started on the character creation page. 4, started brainstorming mechanics, main and secondary features. 5. accepted the project... Continue reading